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Zuma star wars
Zuma star wars







The narrator's voice sounds cool, but there's no need to even follow it.

zuma star wars

The other thing is that the story is kind of pointless. I take pride in doing that and would like to be rewarded or acknowledged for it. I didn't like that you didn't earn multipliers for getting rid of orbs when shooting through a gap in other orbs. Two things irked me with the game, though. Even with keeping all of the power-ups you've unlocked, Nightmare is extremely hard. I cruised through the story on the standard difficulty, failing on a level maybe five times total, but nothing could prepare me for the Nightmare difficulty. They add replay value and more challenges for you to overcome, but nothing is tougher than the nightmare difficulty that gets unlocked after beating the story. Challenge mode places you in a level that is, well, challenging. Survival has you playing a level and, obviously, surviving a certain number of waves to earn a star rating. In addition to the game's 90 story levels, there's a survival mode and challenge mode. You can use the touchpad, which acts like a mouse, but the analog sticks were easier for me. Still, there's an adjustment period to the sensitivity of the analog sticks, and you definitely need to learn how to lead your shots. The gamepad is accurate enough, and holding down the shoot buttons helps you by displaying the path of the ball. You can make changes before the start of a level, so if you keep losing on a certain one, change things up a bit. These will do things like launch your balls quicker, or make the 10th match spawn a special ability ball. Along the game's 90 levels, you'll unlock abilities that get socketed into four possible spots in your launcher. The layout for the levels make for a challenging experience as the game progresses, but you get power-ups to counteract the difficulty. The songs, while enjoyable at first, do get repetitive - just like many other puzzle games.

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With the simple but insanely polished gameplay comes vibrant, gorgeous visuals with equally pleasing effects. Sparkle 2 is an action puzzle game where different colored balls move along a path, and it's your job to shoot balls and make matches of three or more before they reach the target goal area. It's a lot like Zuma, which will make it appeal to anyone that's a fan of that series and owns a PS4/PS Vita, but it stands on its own. I saw a screenshot, thought "Oh my god it's Zuma! I love Zuma!", and then saw it is not Zuma. When I got a review code for Sparkle 2, I didn't even read the email. As a matter of face, my first experience with a 10tons game was King Oddball on the PlayStation 4, which I found weird and addicting. I never played the first Sparkle game, which was on mobile devices.









Zuma star wars